Within the Unity platform, I combined the classic and entertaining mechanics of Match 3 games with modern and innovative features to create my own game infrastructure. This project served as an opportunity to see how I could advance my game development skills by redesigning and optimizing the basic game mechanics. The foundation of this infrastructure allows players to swap tiles in order to align at least three of the same shape or color side by side.
Thanks to the tools and features provided by Unity, I aimed to offer a high-performance and seamless gameplay experience. Additionally, in this project, by utilizing various features of Unity, I gained experience in numerous areas, including UI design.
If you’re interested in developing games in the Match 3 genre or planning to work on similar projects on the Unity platform, you can review this infrastructure to get an idea and benefit from my experiences.